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AI Insights · Timothy · October 2024

Top 5 Cooking Games in South America Q3 2024: Performance Overview

Discover the performance trends of the top 5 cooking games on a unified platform in South America for Q3 2024, featuring insights from Sensor Tower.

Top 5 Cooking Games in South America Q3 2024: Performance Overview

In the third quarter of 2024, the top cooking games in South America demonstrated varying performance trends across downloads, revenue, and active users, according to Sensor Tower data. Let's delve into the specifics for each game.

Pizza Ready! from Supercent, Inc. saw a consistent decline in weekly revenue, starting at approximately $3.5K in early July and ending at around $2.8K by the end of September. Weekly downloads experienced a significant drop from around 720K to 408K over the quarter. Meanwhile, weekly active users fluctuated, beginning at 2.3M and ending at roughly 2.2M.

Sandwich Runner by DWANGO Co., Ltd. maintained a steady presence with no reported revenue. Weekly downloads initially rose to 239K by late July before declining to approximately 113K by the end of September. Weekly active users remained stable, hovering around the 2.2M mark throughout the quarter.

Royal Cooking: Kitchen Madness from Matryoshka Games (CY) LTD showed growth in weekly revenue, peaking at nearly $951 by the end of September. Downloads saw a notable rise mid-quarter, reaching 233K in mid-July, before tapering to about 120K by the end of the quarter. Active users followed a similar pattern, increasing from 133K to over 403K.

Masha and The Bear: Pizzeria! by DevGame OU experienced a gradual decline in weekly revenue, ending the quarter at $757. Downloads fluctuated, initially peaking at 172K in late July, then decreasing to 64K by the end of September. Active users also decreased steadily from 189K to approximately 102K.

Finally, Gossip Harbor®: Merge & Story from Microfun Limited recorded the highest revenue among the group, starting at $111K and climbing to $158K by the end of the quarter. Downloads peaked at 172K mid-July and then decreased to 62K by September's end. Active users increased from 1.2M to 1.6M throughout the quarter.

For more detailed insights and analytics on mobile game performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024